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    Music is for everyone that wants to express ideas via noise or sound. Look up John Cage, his soundscapes and prepared piano works were brilliant and outside the box. Ambient music works well without much music theory informing it if any at all. Obviously you can look to indy Devs like concerned ape to get some inspiration for what one ornary programmer can come up with but anyone with a cheap field recorder can start to inform their projects with sounds from around the house. Foley artists are loved for their contributions to cinema and video games, it's sound design that just requires a portable recording apparatus. I'd spend a little more than $100 for a decent field recorder, go higher if you can but that's kind of where I'd start the budget. It's a one time fee but when you're sitting in the kitchen sharpening knives next to a field recorder for SFX, you'll be happy you went the route.

    I still use Audacity to clip up larger recordings into smaller sounds, wav files. It's free, thought I'd add this as a footnote so you don't assume you'll need expensive software. Field recorder, audacity: start building your own sample library. Quick and easy.

    Sharpening knives in the kitchen?
    Do butter knives need to be sharpened?

    We also use Audacity; to convert WAV to MP3 and OGG.

    We doubt we'll get much use out of a field recorder at present; the apartment has terrible acoustics. It would also likely pick up the TV and our Roomie's Computer, too…

    Thank you for the advice, though.